Categories

INVENTION CATEGORIES

All inventions may be conceived, designed, and entered by individuals or teams in any of the following categories.  Note:  if project is selected to win an award, one award is presented to the PROJECT.  Duplicate awards may be purchased by additional team members for award-winning project.

WORKING MODELS

This category includes projects where students have produced a full-size or scaled working model or sample of the invention that really works.  The invention must accomplish a stated goal or purpose.

NON-WORKING MODELS

This category is for inventiions that would be too large, expensive, or technical to build.  Entries in this category must be more than just a drawing; each entry must include a “blueprint” as well as a three-dimensional model or sample, which does not actually function.

ADAPTATIONS

This is an invention, which takes an idea already in existence and improves upon it.  A three-dimensional sample or model of the adaptation is required.  “New and Improved!” is the slogan for these inventions.

JULES VERNE!!

This category encompasses projects that would fit into any other category but are too futuristic or fanciful to be judged against more practical inventions.  This is the fantasy category and will be judged heavily on originality and imagination.  Future space ideas and scientific inventions would be examples of projects for this category.  All projects must be accompanied by a neat, fully detailed 8.5″ by 11″ drawing (or larger) and a 3-D model representing the invention idea.

GADGETS AND GAMES

NEW!  ”Gadgets” are ingenious and novel devices or toys, for the purpose of entertainment, education, or amusement.  This category also includes original board, computer, and other digitally-produced games, designed and programmed by the student inventor, as well as sports or athletic games and activities.  Examples of all the above games, along with complete instructions for playing are required.  Inventors must provide all necessary technology and equipment for judging, as well as devices to secure that equipment.

*Entrants are responsible for determining which category is the best fit for their invention.

*An Inventor’s Journal must accompany every invention.  This journal thoroughlydetails the entire invention process and documents the student’s journey from the idea’s conception, through various prototypes, to completion.

GRADE LEVEL DIVISIONS 

GRADES 1 + 2                 GRADES 3 + 4                GRADES 5 + 6                 GRADES 7 + 8

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HIGH SCHOOL DIVISION:  GRADES 9-12 (all inventions judged together, not in separate categories)

HIGH SCHOOL JUDGING CRITERIA:

I.  DESIGN CHALLENGE PROBLEM STATEMENT= +5 points

A.  Clearly defined = +3 points

B.  Why this problem was selected = +2 points

II.  IDEATION = +10 points

  1. Details numerous possible design solution ideas

III.  RESEARCH = +15 points

A.  Demonstrates new learning about the topic = +3 points

B.  Includes interviews with target audience individuals prior to

solution creation = +5 points

C.  Includes interviews with target audience individuals after

Production = +4 points

D.  Identifies a mentor and delineates contributions provided by

Mentor = +3 points

IV.   EMPATHY FOR TARGET USERS EVIDENT  IN DOCUMENTATION = +2   points

V.  3-D PROTOTYPE = +25

A.  Initial design sketch included = +5 points

B.  CAD (Computer Aided Design) Diagram included = +5 points

C.  Working Model = +15 points    OR     Non-Working Model = + 5 points

VI.  EVOLUTION:  TEST , REVISE, and REDESIGN = +20 points

A.  Documents feedback from target audience about prototype

effectiveness and defects = +5 points

B.  Shows evidence of redesign modifications based on tests and

Feedback = + 15 points

VII.  ANALYSIS = +3 points

A.  Documents higher level thinking to interpret feedback during

and after the process regarding benefits to society, effects

on the environment, technology that still needs to be

perfected for this invention to be produced, limitations for

potential markets, and other pertinent information

VIII.  SHARING = +20 points

A.  Shows evidence of sharing with the community to build

partnerships = +2 points

B.  Provides a print advertisement of the product = + 2 points

C.  Provides a professional looking, quality display documenting design  process and  benefits of the invention = +8 points

D.  Provides a video with a clear purpose, documenting the

design process and benefits of the invention = +8 points

*Note:  Point values in each area indicate the maximum points given for exceptional quality.  Points may range from 0 to the point value indicated in each area, depending on quality exhibited.

 

 

“Imagination is more important than knowledge.”

~Albert Einstein